Originally
posted by
Kingshaun2k:
I'm boosting tech now, what's the best way to use my turns as a communist/Indy to produce units to sell on the market?
Thanks for all the help so far.
as a CI, you want your Industrial tech maxed. Follow that with Military, Business, and Residential - in that order. There are two ways I see continuing to produce. I tend to lean towards the all explore, which is just using turns to explore. You gotta make sure you keep an eye on your food levels and cash levels when you do a batch explore (exploring a lot at once is better than just one turn at a time. trust me or read the wiki). The other option I try to avoid is cashing turns. You produce just as normal, but you lose less money cashing turns. You don't actually gain anything out of it, though - that's why I'd recommend exploring.
There's a third option - warring - which I'll recommend avoiding until next set. Essentially you spy on other countries to see what their armies are like, then do a Standard or Planned Strike against them. It's essentially power vs power. Troops=1 Jets/Turrets(Attack/Defense)=2, Tanks=4. Standard is 1:1 Planned gives you a 50% power bonus and also puts your attacking brigade out of commission for 20 RW hours. Your opponent's government bonus + weapons tech also play a direct effect on their army's power as does your tech. You'll also end up spending 1 barrel of oil for every 25 units sent into combat.
Don't neglect defensive alliances can provide your opponent with up to twice the spied defense power and to account for 10% of random chance thrown in there for good luck.