Apr 19th 2013, 14:50:18
5 points:
1) Don't roll over the latest batch of changes at the next reset. I'm not adverse to change, but none of these changes were designed with Primary or the other solo servers in mind. Their effect will be to lower scores, make dictator even less feasible, MBR or rebuilding your land will no longer be viable. In general the changes will serve to make the game less fun. None of them are addressing any problems that exist in the solo servers.
2) Remove offensive allies, remove/redesign tech allies. This is because of leeching. It is very easy for a player to have a friend give them full-time use of their jets or send many thousands of free tech their way, which can give an unscrupulous player a big advantage over those playing without getting what basically amounts to FA.
http://forums.earthempires.com/...way-to-change-tech-allies
3) Do something about bomb structures, bomb banks, espionage. The fact here is that these ops are way too easy to get through. Even a player with superior spies can have their country completely gutted by bomb structures. There's nothing you can do to protect yourself. Lately there's also been an epidemic of people stealing millions of tech points from random players through espionage. I think these ops get through way too easily. People have mentioned allowing GDI to protect from those types of ops, but also they could be made much more difficult to get through.
http://forums.earthempires.com/...;z=spy-defense-impossible
http://forums.earthempires.com/...&z=spy-page-incorrect
http://forums.earthempires.com/...-the-curve-on-hostile-ops
4) Restore the old attack damages. Look, these changes were another instance of a change being designed exclusively for Alliance, but being released on all servers. They simply do not make sense on solo servers. Why do we have to "ramp up" damages when we are one player alone trying to attack one other player? It's not even possible to seriously ramp up damages in Primary, where you can only hold 80 turns at a time. Frankly it's nonsensical.
http://forums.earthempires.com/...=ab-damage-low-in-primary
5) "CHANGE #4: If in the past 24 hours a country has landgrabbed you and you have not landgrabbed them since, your first retal will ignore DR rules." <- This potential change was announced in February 2012, more than a year ago. All that time and it still has yet to be enacted, while Alliance has gotten a whole lot of attention.
I unfortunately don't have a good solution for this. I can only suggest campaigning for separate game rules for primary and complaining loudly about the current state of things.
PS: Remove earthquakes
http://forums.earthempires.com/...-the-point-of-earthquakes