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Greaps Game profile

Member
30

Feb 3rd 2015, 2:40:45

I stumbled upon an older thread about new unit suggestions and I thought that these daily bonus points might be a good way of introducing them. Examples - none of which are balanced, these are broader ideas... Points, and bonuses all subject to balance.

It would be interesting if we had two sets of bonus points, one for net gaining as most are currently structured and a second non competing tactical bonus list. We would need two types of bonus points awarded, they could be colored GREEN are ECON, and RED are Tactical. Example being click to vote and are awarded, 2 Green and 1 Red point. Cannot use both green and red points to buy more green. Developers decided throughout the set how evenly distributed green and red points are, at times more greens, other times more reds, or just make it a predictable constant.

Example RED Point List: (Tactical) (remember points and bonus are not even close to balanced, its just an idea list)

General Offensive and Defensive:
6 points - Radar Facility's +0.5% Defense (Permanent) (Max 20% or some other number)
4 points - Bombers +0.5% Offense (Permanent) (Max 20%, or some other number, I do feel it would need to be cheaper than defense)
4 points - Stealth Technology -1% offense unit losses and -1% defensive unit losses (Permanent) ( Max - 30% or some other number)
4 points - Fortification +1% Land Gains -1% Land Losses (Permanent) (Max +25% -25%, or some other number)


Offensive:
1 points - Operation Rolling Thunder, +10% offense on next 1 attacks. (Limit 1 cannot be stacked, not permanent)
1 points - Operation Overlord, +25% Land Gains on the next 1 attacks. (Limit 1, cannot be stacked, not permanent)

Defensive: (Obvious strategical obstetrical for warring, and protection late game from rogue suicides)
1 points - Project Defender - Increases SDI Technology effectiveness 1.5%( Permanent max +75% )
1 points - Operation Red Dragon, -50% Civilian, -50% infrastructure losses on next Chemical or Nuclear Attack. (Limit 50)
1 points - Operation Starvation, +50% Enemy Tank Losses and -25% Defensive Tank Losses when Defending against AB (Limit 50)
1 points - Operation Search and Destroy +50% Enemy Troop Losses and -25% Defensive Troop Losses when defending GS (Limit 50)

(All Tactical advantages can be viewed when spied on)

Example Green Point List:
Current in game list but minus defense bonus.

Plenty of other operations names / bonus could be conjured up.

Don't take it the wrong way that I am new to forums, just excited how much the game has improved since I last played.



Edited By: Greaps on Feb 3rd 2015, 2:46:04
See Original Post

Xninja Game profile

Member
1222

Feb 5th 2015, 13:53:19

It be cool to see a land rate bonus.
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qzjul Game profile

Administrator
Game Development
10,263

Feb 17th 2015, 17:48:40

interesting ideas :-)
Finally did the signature thing.