Aug 12th 2010, 12:13:07
from my point of view
-politics- limited effect, pees people off
casual players generally do not like gangbangs nor unending wars and jihad against tags
-multies etc- yes, some people left as a result, not a big reason
-age- simply demographics, people running in the game that get burnt out, and just don't re-pick it up again
-RL- (see above) RL stuff comes along (busy, moving, work,, marriages, divorces), don't pick it up again because of the time it takes to run a country (let alone 16, lol)
-economy- a lot of people have lost their jobs, net access etc - difficult to get to play when you have no net access
-intensity of gameplay- face it, folks - we're an intense bunch of people here, some (seemingly) online 24/7
-cliques- (see above) we've been around one another for years (more than you average celeb marriage ;P ) - perhaps more than a little daunting for someone new to break into the habit when they're not on a level playing field
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for when it comes to facebook, would strongly recommend some kind of spicy coding of the various servers, so that potential players can see the intensity of the game they're getting themselves into
[ 1 ] mild, good for beginners, easy-going (10min/day)
[ 2 ] average, good for advanced beginners (20min/day)
[ 3 ] intense, better suited to advanced players / masochists (30min/day)
think of how a curry / chilli would be coded in a supermarket for spicyness
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"Astra inclinant, sed non obligant"
SOL
http://sol.ghqnet.com/
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