Jan 13th 2012, 17:21:30
I finally did the math on why Reroll's hit pissed me off so much. It wasn't an attempt to landtrade, it was done out of spite. Without doing any math, I knew that there was no way he would have been anywhere near benefitting from landtrading with me. After doing the math, I've confirmed that landtrading me would have hurt him 3x more than it helped him.
He gained 7487 acres in his grab. If my first grab had been a PS instead of an SS and I had retalled 1:1, he would have lost 6091 acres in the retal (just take the size of my first SS on him and multiply it by 1.5). That's a net gain of 1396 acres for him. To break me and still have the 30m turrets he had, he needed to be much higher than me in networth since I had about 7m jets and 30m turrets (which is equivalent to 41.67m turrets for a republic). After buying up jets to retal him, I matched networth, hence why my gains were much higher than his. Also, I had better strategy tech than he did.
If I had remembered to regain readiness after attacking you rather than doing my 2nd attack at 89% readiness, but you still had oldman as a defensive ally, you still would have lost about 15k acres. I don't know if I would have been able to dual-PS you after doing 3 SS, but I easily could have done 4 SS + 1 PS (without bouncing any if I had paid attention to my readiness) which would have taken more land than 3 SSs where 1 bounces, and then 2 PS.
If we had just landtraded with 1:1 hits, Reroll would have been left with about 4k barren acres, costing him a little over $500 million to build. Spending 40 turns building instead of cashing would cost him about $200 million. Replacing the lost construction sites to get back to his original 100 bpt would have cost him about $20 million. He lost over 3 million jets in the attack, costing him about $400 million. He used about 1.5 million oil barrels in the attack, costing him about $200 million. He lost about 2 million turrets in the retal, costing him about $280 million. My stockpile was not home, so he didn't take much cash/food from me. I did have superior techs to him, but his net increase in techs would not have been sufficient to cover the increased tech amounts he would have needed on 1400 more acres to keep the same tech levels. He would have needed to spend some additional money on techs.
All this to gain about 800k a turn more income cashing with about 500-600 turns left in the set.
He gains about 400m to 500m income in the longrun from landtrading with me. Thats at the expense of about $1.6 billion, and the risk of pissing off a 60k acre dictator casher with stockpile who ABd/BRd someone for about 8 days in a row the previous set after they messed with his netting set.
And Vivanick's country was a 70 bpt 30k acre techer/MBR hybrid (he couldnt afford to fully switch to MBR apparently) that had stocked, and then destocked and had a 70/30 ratio of jets to turrets after destocking and still had to PS troops & tanks to break me. Not only that, but he hit me two times.
These were not legit landgrabs. These were both people just grabbing me because they could, grabbing to be douchebags. Thats why I snapped. I don't mind legit landgrabs. After I started warring two sets ago, I did get grabbed by countries, and I didn't object to legit landgrabs on me by countries who I could not easily retal.
If Reroll had wanted to landtrade with me earlier in the set, when there was much more time for the increase in landsize to pay off, and when build costs and military losses would have been lower, I would have retalled him 1:1. But that late in the set, grabbing people who can retal you is just lame. You're doing it to hurt them, not to help your own country.
Reroll's grab was not a topfeed. Vivanick's grabs were (due to him dropping stockpile and his out of whack jet to turret ratio). But my problem with the grabs isn't whether or not they were topfeeds, but was how late they were in the set. Grabs that late are grabs where you're doing it just to be a jerk.