Oct 29th 2011, 16:45:13
topfeeding isnt a rule, its a grabbing concept
grab with the intent of benefiting after a pre known number (or x% land:land including or not buildings either way or both) of retals that are largely expected to succeed
everything in a game is about getting an advantage, thats what makes it a game
some things are more obviously 0 sum than others but theres only ever 1 person at rank 1
what we should discuss is the way to make it the most fun playing, id argue that a game where everyone has to landtrade to go for rank 1 is worse than one where everyone has to bottomfeed or midfeed (by definition you cant really go for number one if your topfeeding)
mainly because the entry barrier is higher, but theres also less benefit from getting ahead of the pack
when i was looking at landtrading i wanted it to work so you could only hit someone that would get back enough from you, but you would do it without discussion, what seems to have happened sounds one step closer to me landtrading with myself in ffa
bots + countryspecificdr + cslosstuning + exploretuning + increasedpenaltyongrabberfornearinstantretals = potential to balance everything
one other thing which might be worth tuning in countryspecificdr besides what i assume people are thinking about, ghost acre reduction, is if someone has grabbed you then you can retal them without standard DR, why should someone who farms everyone be protected from being retalled?
a hits b c d e f g h i j k 3 times each, 30 times total
by 10 retals a is at 10% or so returns, instead if hit by k then k should get to hit with 0 dr, cap it at land lost if you want though i dont think thats necessary
if someone was farmed into heavy dr then retals successfully they should not then become a DR free target for the original farmer though, but the protection should only apply for a limited time, if they decided to wait 2 weeks stock then retal/suicide the free dr should apply