May 23rd 2011, 13:07:08
==Replenishment==
Units are gained on the private market as each new turn passes. The formula for replenishment is:
<pre>units_on_private_market = (units_on_logoff*(0.985)^TGAL)+bonus*unit_rate*Land*TGAL</pre>
*3.0 for troops
*2.5 for jets and turrets
*1.0 for tanks
*2.0 for bushels
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Expressed in words, a country always gains military on its private market for each turn passed at the standard rate(3 for troops, etc). However, any military that was sitting on the private market at the time of the last logout may be subject to decay.
If a country logs out with X troops and logs in before a new turn arrives, there will be no new troops and no decay on the old troops.
If a country logs out with X troops and logs in after one turn has passed, it will gain 3 troops per acre. However, the country will lose a small percentage of its old troops (0.015*X is the amount lost).
If a country logs out with X troops and 100 turns pass before it logs back in, it will gain 300 troops per acre. However, the country will lose a large percentage of its old troops (~0.7793*X is the amount lost).