Aug 1st 2014, 14:47:55
p1co, I play techer frequently, it can be frustrating but it can also be a great strat.
- you have to join GDI, it should be the very first thing you do
- first starting out I would suggest Theocracy for your government type
switching to Theo should be the 2nd thing you do
- as a beginner don't worry about a farmer or indy startup, just build
construction sites and labs, 10% of your land should be indy's , set your
production to 100% spies.
- explore and build to atleast 2k+ acres, when you need cash tech the highest
selling tech (usually bus/res at the beginning) and sell. Use the cash to fund
your building and buy bushels and turrets. The only military you need is turrets.
That should atleast get you started, try to tech only when you are fully built,
meaning you don't have a lot of empty acres. Tech whatever is selling well and
weapons tech for yourself. Find other tech allies. After about a week or so
when you are making good money you can buy jets and oil and start grabbing.
I won't get into stock/destock here. Good luck! Keep asking question if you need
help, many of us are happy to give advice.