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Fail Diego Fail

Member
154

Feb 24th 2011, 8:31:07

we'll be back

Fail Diego Fail

Member
154

Sep 21st 2010, 10:52:43

Just getting it straight...corruption only effects cash AFTER the first $2bil or is it ALL cash INCLUDING the first $2bil?

Fail Diego Fail

Member
154

Sep 19th 2010, 8:20:32

Well there is a land limit for missiles, it is currently 200A/missile I think but Ive had room for 85+ missiles but I was stuck at 70. Networth would make sense, although thatll take some thinking to do...the silo idea isnt bad even though when I play techer I wont like to make the tough decision :P

Fail Diego Fail

Member
154

Sep 18th 2010, 16:52:25

So for a while now Ive had 70 missiles. Not bad, I know. Actually it is the maximum...devaluing my warfare tech (like 4.5% @ 15k acres) to whatever I can sell it for. I realize having a missile limit is logical so that alliances dont gather huge amounts of chems and kill each other off like nothing, but perhaps having a way of defusing your own missiles to allow production of other missiles would be appropriate. Of course I could just shoot them at some unsuspecting country but that takes turns and just creates suiciders and as a good RAGEr I dont want to make people suiciders :)

And if the missile cap wasnt to prevent those huge missile fses then Im actually wondering why its there anyways...