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Mar 11th 2025, 5:48:24

They don't need a smtp server. Just use php built in function mail(....).

And setting up smtp is like super simple. No idea why that would be a challenge.
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Mar 8th 2025, 2:00:42

Add @ triggers, which emails a user who is pinged in forums.

@slagpit would email you (slagpit). And perhaps have a small menu to turn on/off.

If you think about it,.. apps like Slack already have this idea.
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Mar 7th 2025, 6:31:54

Unless he sets up some sort of SSE or Websocket I don't see another way to avoid it.
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Mar 7th 2025, 6:29:46

I mean is there really a difference between you long polling a rss feed vs a url? ( in terms of "extra load" )
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Mar 7th 2025, 6:26:47

Record the times you're online. Visualize it on a graph.
You don't have to login to get forum updates then pull the data once every 30secs from alliance thread for those times.
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Mar 5th 2025, 21:34:18

There's so many ways to prevent these types of multiplayers; but, they dont want to implement. :/
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Mar 4th 2025, 3:45:37

Pay me & ill setup one up for you.
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Feb 25th 2025, 0:45:09

@koh

Same lots of working
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Feb 23rd 2025, 1:41:46

KoH!! What's up gangsta?!
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Feb 21st 2025, 22:38:50

Originally posted by A-Rod:
To be fair, you could single tap Superfly and still get KR'd or double retalled or w/e it is he feels at the moment. g=)


Which one is Superfly?! I wanna try! I'm a bit rusty though,. hopefully he goes easy on me..
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Feb 21st 2025, 22:29:01

There's no doubt redesigning the arch of this game would make it more efficient & it's too bad this game isn't open source by now. With that said, it's not my site so not my decision just my opinion.

I haven't agreed with Slag on just about everything on these forums; but, I have to agree with him on this - posting non-public endpoints, proxy ips ect., is def going to be a no-go. We all know that as developers.

I don't think Rasp did it on purpose of course - as developers & as fans of the game we like to contribute in any way we can. If we had like another channel exclusively for developers (sorta like the developers API) for where a circle of programmers could discuss code suggestions might be beneficial to both sides.

Oh and Rybka is the best.
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Feb 19th 2025, 21:38:55

Clever suggestion.
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Feb 18th 2025, 23:13:03

wouldnt it be cheaper to run this stuff on aws at this point?
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Feb 18th 2025, 18:15:44

Weird to see database go down randomly.

Want to elaborate on the issue? Be as technical as you want. :)
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Jun 7th 2024, 1:23:19

Very easy but who uses wiki? ;D
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Jun 6th 2024, 1:34:53

If game mechanics could enforce 5v5 it would easily become the best server of the game.
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Jun 6th 2024, 1:32:59

Imagine allowing players to play FFA style on ALLIANCE. Or TEAMS rules on EXPRESS.

Until you enforce the rules of what the server is actually called “TEAMS”, no extra gimmick of faster turns accommodates that.
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Jun 4th 2024, 12:58:54

What you're saying doesn't even make sense.
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Jun 4th 2024, 4:00:00

It should be. It's the cesspool of EE.

Until you can actually enforce TEAM vs TEAM and not ALLIANCE vs TEAM., the server is pointless.
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Jun 4th 2024, 3:53:33

Unless I'm just plain recalling this incorrectly., the GDI restriction is different on EXPRESS.

The GDI restriction is prevention of special attacks unless a player has committed >= 2 negative ops/SS/PS (any combonation of these).

The size restriction I don't think exists on EXPRESS (except for humanitarians). I just can't remember if this last section is true or not. Would have to read the GDI explanation on EXPRESS once it begins.
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Jun 4th 2024, 3:45:58

Should only need 10% to avoid Mehul.

Also, I spy.
Calculate units to send.
Enter attacking units into attack page.
Look at spy NW.
Do search on that country and check nw.
Click attack if same.

It's usually in that gap of calculating & typing in atk info is where it happens usually.
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Jun 4th 2024, 3:37:42

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Jun 4th 2024, 3:01:20

Also for a new person im not entirely sure these clear that they are buttons to click. Perhaps wrap in a section that says quick actions.
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Jun 4th 2024, 2:57:03

I think perhaps better would be to use enabled/disabled buttons to highlight which ones are "buyable" and have the same buttons in same spot entire time (with shorter text of just action). Right now it appears they dynamically change based on $,. and majority type of building you have.
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Jun 4th 2024, 2:54:58

I also see a potential issue where these buttons could get really big (long) for people with large countries. Have you checked how these look on mobile where the costs of building were like really high? Are there a limit to the # of button rows?
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Jun 4th 2024, 2:45:50

I haven't seen this feature in game yet but based on that image., i would think you'd want to make those buttons a bit bigger.
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Jun 4th 2024, 2:02:53

I'm just saying how do you effectively ignore someone who can post something dumb and they just make another alt handle in 2 seconds.

ie.
name: celphi
message: you can't stop me

name: celphi_1
name: you can't stop me

ect.
and if you make it so that you block them all automatically., then you have another issue:

name: celphi
message: hello world

name: celphi_hidden_alt
message: hi friends

block celphi -> then i no longer see celphi_hidden_alt effectively giving away who my alt is.
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Jun 2nd 2024, 1:24:23

Maybe you’re confusing it.

Each time a player in DR attacks 1 DR is removed.

Spy DR duration is based on server. In my experience it’s usually exactly 24 hrs for each op. So if you did 5 ops at 5am and 3 ops at 6am., then 5 spy DR would fall off at 5am next day and the remaining DR an hr later.
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Jun 2nd 2024, 1:13:28

Unless you want to try to ignore every alt they make which I’m sure they’d win.
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Jun 2nd 2024, 1:11:50

To implement this would be fairly easy., the issue comes in at it would be a way to determine who a person’s alt handle was. And if the ignore did not include alt handles then it would render this feature useless.
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May 28th 2024, 5:12:46

Anarchist

+30% gains on destructive spy ops
+20% more successful with theft ops
+50% more resistant to spy ops : decentralized nature makes it harder for external forces to infiltrate or gather meaningful intelligence.
+30% with special attacks


0 income tax (not adjustable)
-30% defense bonus: While great at guerilla tactics, their lack of organized defense makes them susceptible to well-coordinated military assaults.
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May 22nd 2024, 1:09:43

Attacking. Sometimes it zooms in when you attack. It would be nice if there was an ability to attack quicker on mobile.
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May 18th 2024, 3:40:19

Those aren’t new govt. Those are just modifications to ones that already exist
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May 14th 2024, 17:59:02

The real question is does the code account for values over 100%? :)
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May 12th 2024, 7:35:49

Are you saying Demo will be linear per op or remain the same?
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May 12th 2024, 7:30:44

Fair point.
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May 11th 2024, 22:02:43

Why would you need this when npc bots don't hit back?

Even a DR'd bot LG > explore.
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Apr 30th 2024, 6:44:14

With so many changes I have no idea how anyone could possibly calculate an imbalance of strategies.

It’s almost an entirely new game.

It also seems Slag is making changes to try out & not necessarily make permanent. The point of the discussion on forums is to point out an obvious imbalance which I don’t think there is one.

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Apr 30th 2024, 6:33:39

For my 2 cents., this change seems good to me.

There’s tricks to calculate a bot’s defense just on networth and govt type; thus some players could perform a successful LG without using a turn on spy op. This at least makes the spy op more valuable.

Edited By: Celphi on Apr 30th 2024, 6:39:27
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Apr 30th 2024, 6:31:15

Originally posted by NitelL:
The best part in this is after 20 years, we've found a way to create demand for med tech. lol



Ahahahaha!! So true.
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Apr 28th 2024, 7:06:33

Different Vic
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Apr 27th 2024, 3:53:20

I almost always carry 0 defense. Pointless to carry any with the rules of EXPRESS gdi.
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Apr 27th 2024, 3:52:24

It just isn’t possible against a decent player because it requires you to maintain 3 units maxed on hand where they only need to overcome one of those unit types.
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Apr 27th 2024, 2:13:08

Absolute worse server to return back to the game on.

Highly recommend EXPRESS.
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Apr 27th 2024, 2:09:33

Also if you’ve gone through all of your ops on EXPRESS then you’re seriously doing something wrong. A player is basically spied out at 40x.
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Apr 27th 2024, 2:08:04

But spy DR is 24 hrs., though it could be different on EXPRESS.
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