Sep 21st 2014, 18:56:56
Don't worry too much about it, but your goal is to basically focus on construction sites.
60CS (60 turns)
100Indies (5 turns)
200Farms (10 Turns)
That's a pretty good start (75 turns)
Or you can go even riskier with less production and do 80CS
100 Indies (4 turns)
200 Farms (8 turns)
92 turns total, assuming not theo or dict
Sell bushels for $29 on the private market instantly, and set production to 100% turrets and keep them. Very simply, no need to think. The cash you get from selling bushels will land you enough $$ to build up to 2k land at which point the buildings you've built since will be your income earners and you no longer need to sell food.
60CS (60 turns)
100Indies (5 turns)
200Farms (10 Turns)
That's a pretty good start (75 turns)
Or you can go even riskier with less production and do 80CS
100 Indies (4 turns)
200 Farms (8 turns)
92 turns total, assuming not theo or dict
Sell bushels for $29 on the private market instantly, and set production to 100% turrets and keep them. Very simply, no need to think. The cash you get from selling bushels will land you enough $$ to build up to 2k land at which point the buildings you've built since will be your income earners and you no longer need to sell food.