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OneMansArmy Game profile

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Apr 26th 2013, 2:05:27

Originally posted by Slagpit:
I have 500k turrets and I got landgrabbed.

I bought up to 600k turrets and I still got landgrabbed.

I bought up to 700k turrets and I still got landgrabbed.

omg impossible to stop!


Allow us to buy and sell spies and we can make this comparison.

We have to actually produce our spies, which means we actually have to build Industrial Complexes. For any other strategy other than Industrialist, this presents a problem in that the more land you have as Indys the less money you can make producing your main good.

Taken from the Primary thread on the B&S area:
Originally posted by Xinhuan:
I'll also want to point out that, if you want to maintain about 30 SPAL, you need about 10% of your acres built as indies on 100% spies.

This already severely reduces income for techers and cashers, since their income is based on built land % of their strat type.

If you want to maintain 60 SPAL, you need about 20% of your land built as indies.


By this logic, I would need to have about 40% of my buildings as Indy to get a SPAL of 120, and match this guys SPAL of 118. Then according to Blid's tourney numbers, this would still let in 70% or more of the spy-ops. Since Blid says he actually had a better SPAL than the guy succeeding 70% of the time, I assume the number would be more than 70% if you just match their SPAL.

Edited By: OneMansArmy on Apr 26th 2013, 2:13:48
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