Oct 4th 2024, 5:44:06
Troops: (PMStartingUnits*(0.985^TurnsLoggedOut)+(3*Land*TurnsLoggedOut))
Jets & Turrets: (PMStartingUnits*(0.985^TurnsLoggedOut)+(2.5*Land*TurnsLoggedOut))
Tanks: ((PMStartingUnits*(0.985^TurnsLoggedOut)+(1*Land*TurnsLoggedOut))
The factor of TurnsLoggedOut is always 1 if you are logged into your country. In other words, if you logged out for 120 turns, you log into your market at “maximum” and it slowly diminishes as turns tick to a mean.
Conversely, if you are logged into your country and buy out your market, a turn tick will increase your PM but will be slower to reach the mean than if you weren’t logged in. Logging out for 120 turns from zero market essentially gets you to about 92% of your “maximum” market from the mean.
Jets & Turrets: (PMStartingUnits*(0.985^TurnsLoggedOut)+(2.5*Land*TurnsLoggedOut))
Tanks: ((PMStartingUnits*(0.985^TurnsLoggedOut)+(1*Land*TurnsLoggedOut))
The factor of TurnsLoggedOut is always 1 if you are logged into your country. In other words, if you logged out for 120 turns, you log into your market at “maximum” and it slowly diminishes as turns tick to a mean.
Conversely, if you are logged into your country and buy out your market, a turn tick will increase your PM but will be slower to reach the mean than if you weren’t logged in. Logging out for 120 turns from zero market essentially gets you to about 92% of your “maximum” market from the mean.