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3186

Apr 18th 2013, 15:06:05

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Withheld
Country strategy:Undecided
Player experience:New
Best finish:84
Total finishes:2

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3186

Apr 18th 2013, 15:06:05

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentH
Land6000
Tax Rate35%
Net Income$464,000
Net Food497
Money$95,000,000
Food500,000
Oil130,000
Turns1
Turns Played585
Turns Stored0
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT60
Enterprise Zones400
Residences2,000
Industrial Complexes3,000
Military Bases0
Research Labs0
Farms900
Oil Rigs200
Unused0
Military
Spies94,000
Troops32,000
Jets0
Turrets290,000
Tanks0
Readiness100%
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

AndrewMose Game profile

Member
1106

Apr 19th 2013, 20:44:22

A couple of pointers.

1) Buy a lot of technology on the public market. At this point buy business and residential techs with all the available cash you have.
2) Try to specialize your buildings. With your current government choice and land structure I would rebuild all of your farms as enterprise zones and then continue to build all future land as enterprise zones and residences in a 50/50 ratio. This will make you into a "casher"

Ideally you would want <10% of your land to be industrial complexes unless you were a communist. But I don't know if I would destroy those buildings you already have just yet (maybe when your done exploring/growing).