Oct 14th 2020, 14:36:58
With the various threads and discussions about suiciding and griefing, and being a victim to a few suicides myself, I was thinking about the one common factor that all suicides have: the Artillery Barrage.
Repeated, unprovoked Artilley Barrages have the potential to ruin days worth of work and truns of the countries who fall victim to them.
Many people have come up with good suggestions on how to curb or eliminate this heinous act, but I feel like a lot of them are either too clunky, or shift the overall gameplay experience for specific servers.
Therefore, I propose something that could invite a bright new world of strategy while curbing suiciding across all servers: Repurpose the Artillery Barrage.
In short:
AB's Now: Destroy Buildings
AB's after: Destroy a small amount of Turrets and lower readiness by 1%
The logic: Tanks are war machines, so it makes sense that they be used for wartime purposes. You wouldn't sent a barrage of tanks to an enemy country just to blow up buildings and go away. No, you send tanks to lower defenses and soften targets.
"But what about Bombing Runs?"
Reduce the number of buildings destroyed per strike and make Construction Sites immune to them.
"What about the 'Bomb Structures' Spy Op?"
Keep it as is. Enough of them get through before your Spy DR kicks in, and Spy ops are limited per day.
"What about the buildings destroyed via land grabs?"
Keep that as is also.
This is is just a proposal, and I'm definitely welcome to feedback. :D What do you guys think?
Repeated, unprovoked Artilley Barrages have the potential to ruin days worth of work and truns of the countries who fall victim to them.
Many people have come up with good suggestions on how to curb or eliminate this heinous act, but I feel like a lot of them are either too clunky, or shift the overall gameplay experience for specific servers.
Therefore, I propose something that could invite a bright new world of strategy while curbing suiciding across all servers: Repurpose the Artillery Barrage.
In short:
AB's Now: Destroy Buildings
AB's after: Destroy a small amount of Turrets and lower readiness by 1%
The logic: Tanks are war machines, so it makes sense that they be used for wartime purposes. You wouldn't sent a barrage of tanks to an enemy country just to blow up buildings and go away. No, you send tanks to lower defenses and soften targets.
"But what about Bombing Runs?"
Reduce the number of buildings destroyed per strike and make Construction Sites immune to them.
"What about the 'Bomb Structures' Spy Op?"
Keep it as is. Enough of them get through before your Spy DR kicks in, and Spy ops are limited per day.
"What about the buildings destroyed via land grabs?"
Keep that as is also.
This is is just a proposal, and I'm definitely welcome to feedback. :D What do you guys think?
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