Originally
posted by
blid:
Originally
posted by
Celphi:
Has anyone ever done the #s as to if tech is worth buying at 4k? Particularly in beginning.
It doesn't matter if it's "worth it." You can just wait 24 hours and buy tech for cheaper at the same turn, so it will never make sense even if it were "worth it."
Erroneous. Market conditions change constantly. If an indy wants to sell his military at the highest price, he has to play early. If he is running turns, he needs tech. Sure the tech is cheaper later... but so is the military, and the single biggest advantage the c/i has is its quick start.
Same thing for techers. Selling earlier means selling for more.
If you want to argue that farmers and casher should wait for the market to drop (and food to go up) to run turns that's an argument I could listen to, but there is more to the game environment than just turns.