Multiple Countries | Multiple countries are not allowed. |
Clans | Clans are not allowed. |
Turn Rate | Turns are given every 25 minutes. |
Maximum Turns | Countries can hold a maximum of 100 (100) turns. |
Time to Market | The minimum time for market goods to arrive on the market is 4 hours. The maximum time is 6 hours. |
Time on Market | Unsold goods stay on the market for 48 hours. |
Public Market Tech Floor | Technology priced at or below $500 is automatically purchased on the public market. |
Planned Strikes | A planned strike brigade is unavailable for 20 hours after launching. |
Spyops per Day | A country can carry out a maximum of 25 spy operations per day. |
Humanitarians | Humanitarians protest if a country attempts to attack another country which is 8 times bigger or smaller than it. |
GDI | All countries are forced to join GDI. The cost of GDI membership is $3 per non-cs building. |
Ingame Alliances | This following ingame alliances are not permitted: defensive, offensive, research, intel and trade |
Tournament | This is a tourney server. Countries on this server are split up into several different games: game A, B, and C. Game A is the upper level of tournament.
Only the top 50% of players in game A stay in game A after the reset is complete. The bottom 50% are randomly assigned to the lower level games, B and C.
Similarly, the top 25% of players in games B and C move up to game A at the end of the round. New countries will be assigned to the lower level games.
All games share the same public market. |
Major Change Set | The Major Change Set number of this server is 25. |