Relations |
Alliances are a powerful method of furthering your influence in the world around
you. There are 3 types of alliances, as described below.
However, being a member of an alliance requires a portion of your income to
each turn. When joining an alliance, you are
restricted from breaking the pact for at least 72 hours.
|
Relation Descriptions |
Defensive |
A defensive alliance builds a solid foundation to protect each of the partners.
Any time you are attacked, 25% of of your allies' forces
will come to assist in your defense. However, Your total battle strength cannot be
more than doubled through allies, so having allies at your strength is most
beneficial in the long run. Being a member of a Defensive Alliance
consumes 0.2% of your networth each turn.
|
Technology |
This alliance is beneficial to technology-intensive countries. Each time one
member engages in technological research, others will acquire 10% of this
knowledge. This alliance also requires 0.15% of your networth in support costs.
Note that the amount of technology you receive
is also dependent upon your own tech levels and your number of research labs.
|
Intelligence |
An intelligence alliance brings together the strength of each member's intelligence
agencies in both engaging in and protecting from spy operations. This alliance
consumes 0.15% of your networth to maintain.
|