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Rockman Game profile

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Feb 19th 2011, 4:51:21

Originally posted by Pang:
Ya, we would have far too many Eric Lindros' here to do a real draft and have the set go well.

Look it up, non-hockey fans. :p

Cool idea though :)


You mean guys who have had way too many concussions in their lives and now suffer from decreased mental ability? Yeah, we have those.

Or do you mean guys who will be jerks because they don't want to learn french? Yeah, we have those, too.

Or do you just mean guys who won't play for the team that drafts them? Yeah, we even have those.

Rockman Game profile

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Feb 19th 2011, 0:04:51

Either that, or just call it team server, because apparently everyone is warring as teams in primary right now and justifying it with "my ally asked me to attack you because he picked a fight with you and he didn't expect you to fight back"

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Feb 18th 2011, 23:11:42

So you hit three people without provocation, and one person hit you without provocation. For the sake of evenhandedness, I think that Vic's next three countries need to be deleted in addition to the one person who attacked him without provocation being deleted.

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Feb 18th 2011, 13:22:45

If you divide both sides by zero ....

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Feb 18th 2011, 0:58:16

Are these the same people that whine about LaF getting away with having too little military on their all-explore countries? Now they whine that LaF has countries that aren't all-explore and have too much military?

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Feb 17th 2011, 23:27:08

Didn't you say you were stealing tech from everyone that you could? Is there anyone who is hitting you that you didn't do harmful spy ops on first? If so, report em (if you haven't done so already). If not, then don't complain when you do harmful spy ops on a bunch of people and they all start hitting you back.

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Feb 17th 2011, 23:16:48

Originally posted by KeTcHuP:
Originally posted by Dragon:
If I make my own ghost acres, NBK calls it self farming and relives me of any gains I might experience.

I'll just go All-X and if anyone fluffs with me, they'll pay.


Run a sick ass retaller adn they wont gain much land.


Not if they start grabbing the way IMP did.

Rockman Game profile

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Feb 17th 2011, 4:52:05

Originally posted by Dragon:
If I make my own ghost acres, NBK calls it self farming and relives me of any gains I might experience.

I'll just go All-X and if anyone fluffs with me, they'll pay.


You've come to the same conclusion I did.

Rockman Game profile

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Feb 17th 2011, 2:53:14

If you have police, why are you landgrabbing?

Rockman Game profile

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Feb 16th 2011, 6:37:36

Whats the story on them?

Rockman Game profile

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Feb 16th 2011, 6:31:18

Originally posted by Havoc:
yup.. there's a huge chunk of your countries that we tend to just avoid hitting at most times of the day cause we know there's a 95% chance they'll just wall anyway. /sigh


Thats when you fight like Paradigm and use ABs

Rockman Game profile

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Feb 15th 2011, 3:17:54

I was going to hit you guys, but I was at work during the FS.

Then I came home, and you guys were self deleting. I've already fought one war this set where the enemy didn't fight back, I don't see the point in fighting a 2nd one that won't fight back.

Its amazing how many enemies you guys made in such little time.

Here's a hint: if you harbor a tagjumper, you should contact the alliance that he was at war with. And when that alliance tells you to contact them, don't play dumb and pretend that you have no idea why they would want to talk to you. I don't like being disrespected.

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Feb 13th 2011, 14:21:12

It looks like IMP was pushing around a tag under half their size by farming them and retalling retals, and that smaller tag's best option was to declare war on an alliance closer to their own size to escape the farming. It wasn't like they were being farmed because they couldn't retal, it looks like IMP was just farming them to be douchebags.

Or is there something I am missing here?

Rockman Game profile

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Feb 12th 2011, 20:22:30

Originally posted by Kill4Free:
That issue doesnt really exist so much Rock. Last set when NBK was netting, NBK had probably the top 30 non self farmed countries in the game, and quite a few all explores that were big too.
We are low land for a little bit in the tech phase for a war, and that is probably where people are getting it from, however we don't grab much so it isnt really an issue.


Yep, and I give you guys props for that.

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Feb 12th 2011, 20:09:51

Originally posted by Kill4Free:
Originally posted by Juusto:
Originally posted by Slagpit:
I'll agree with Rockman. I don't like it when warrers run deliberately low land countries and use their low land as a defense. It makes it impossible for netters to interact with them and it's lazier than self farming.

I demand that all warring countries get at least 15k acres before their alliance can FS.

Maybe I should code that into the game?



YES, do that!!!


If NBK is grabbing we aren't intending to war, and our countries will not be low land either.
If we are building to war, we will be grabbing a fraction of the amount of normal, and will have less land.

I don't see what the issue is in this case.


The issue is if you intentionally keep less land, and grab larger all-explore countries. I don't have a problem with people keeping less land, my problem is when they keep less land than an all-explore and don't want to allow land:land retals.

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Feb 12th 2011, 4:34:10

Ah, and I suppose the grab on me just now is retaliation for my criticizing Swords' netting abilities?

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Feb 12th 2011, 3:07:00

Originally posted by DeDLySMuRF:
Juusto -

Like I said in that thread. I am not suggesting eliminating self farming.

I am just tired of seeing countrys with 10x's my land with no military. And I can't even hit them. Because they are in DR because they hit themself with 6+ GS's sending 1 troop.


The current system is retarded. If Self Farming wasn't so easy and such a lazy way to net, I for one, wouldn't be so upset with people doing it.


Change the DR system. Make it not so easy, and maybe some of us may ease up a little on the self farmers.


And if your going to quote me. Quote the whole thing.



Originally posted by DeDLySMuRF:

You guys have options here. But if it continues like this, I know my clan with 200+ Country will just pick a netting tag every set and war them. Just so they cannot self farm. I really don't want to do that, because some of these netters will just pack up there bags and leave the game. But we will do everything we possibly can to prevent this lazy method of netgaining. I just hope that you, the game mods, can see our side of view on this.




I won't even get into anything regarding personal oppinions on coalitions. This has nothing to do with that.


I'm tired of seeing countries with less land than my all-explore countries. Of the 204 countries in your tag, 6 of them have more land than my largest all-explore country, a country which has done 64 guerilla strikes. If I spent those 128 turns exploring & building instead of doing guerilla strikes, that country would be larger than all but 1 of your 204 countries.

Its not like exploring is hard. And none of my countries are republics, so they don't have that explore gains bonus either.

Rockman Game profile

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Feb 9th 2011, 23:30:52

No need for a war DNH for Rockman anymore.
Both enemies left the tag, although only one of their new alliances was courteous enough to contact me.

Rockman Game profile

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Feb 8th 2011, 11:36:45

Originally posted by Rip It Up:
NBK doesnt do friendly wars that are set up. theres just no real challenge in it. :-P besides..i wouldnt be complaining if i was GD..even after our initial FS you guys will still have a number and networth advantage lol. enjoy the war and the chance to come together to bring us down.


There's no challenge in warring someone whose ready for war, but the challenge is in fighting an enemy who is unprepared?

Rockman Game profile

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Feb 8th 2011, 11:28:44

No respect for me apparently.

Rockman Game profile

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Feb 8th 2011, 2:35:25

llaar - asians don't say "y'all"

Rockman Game profile

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Feb 5th 2011, 17:28:13

Originally posted by trainboy:
hi maz whos winning?


boredom is winning

Paulie isn't even fighting. I feel sorry for Paulie's alliancemate who got dragged into this. The guy is totally new to earth empires, and he's learning from Paulie who can't even do a kill run, or stonewall if you intentionally wait for him to get online before you kill him (like I did just now)

Rockman Game profile

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Feb 5th 2011, 6:00:36

Let's say my country has 3 offensive allies who have 400k troops each and 0 jets each. If he attacks with 150k jets and 0 troops, will his offensive allies help him out at all? And if so, will his offensive allies lose troops?

If the allies do lose troops, then what if his allies each have 400k troops and 200k jets and he attacks with 150k jets? Will the game then just take from the allies' jets and leave the troops alone?

If they don't lose troops, then that means you're doubling your offensive force while not increasing your military losses or your allies' military losses, right?

Rockman Game profile

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Feb 5th 2011, 3:32:19

My rule is that if its over 40c, you don't go outside at all.
And I'd probably consider 39.3 close enough to 40 to bend that rule.

Rockman Game profile

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Feb 4th 2011, 4:46:17

Originally posted by Tin Man:
awesome, rock on guys! come and join NBK when you want to learn how to kill and won't have to worry about this fluff


Are you talking to them or to me?

Rockman Game profile

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Feb 3rd 2011, 23:56:09

I offered you a limited time deal, I would retal each hit on me just 1:1, and I wouldn't grab you with my commies that you can't break. And you responded by saying that you could kill my commies, and that you would only allow me 4 retals for your 5 attacks. And then before I took any of those 4 retals, you grabbed some more and threw some missiles and BRs and posted this declaration of war.

By the way, you have about 4 hours while you can still break my tyranny farmers. After that, have fun doing lemmings!

Rockman Game profile

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Feb 3rd 2011, 23:02:24

I guess its old school to pick a fight with an alliance half your size, then declare war on them, and then lose to them.

Have fun being old school!

Rockman Game profile

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Feb 3rd 2011, 22:50:09

While he disposes of the Dead.

Rockman Game profile

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Feb 3rd 2011, 19:00:59

You grabbed me, I retalled, then you hit the retaller back, and did 3 more grabs on my tag.

When someone grabs me, I retal. Its that simple.

Rockman Game profile

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Feb 3rd 2011, 18:57:41

If you stop grabbing now, I will be nice and retal each hit just 1:1

Its up to you.

Rockman Game profile

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Feb 3rd 2011, 18:43:47

I'm on IRC

You can also send me a private message here

I've got a few retals to do, and your member needs to stop hitting me

Edited By: Rockman on Feb 3rd 2011, 18:47:07
See Original Post

Rockman Game profile

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Feb 3rd 2011, 5:19:38

someone is too lazy to find more than 1 LG target for their whole string
and he or she bounced 9 of the 16 attacks, too

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Feb 3rd 2011, 5:18:13

2011-02-01 01:14:15 PS dewitt (#358) DEAD The Two Rivers (#1059) 14A (14A)
2011-02-01 01:13:15 SS bville (#364) DEAD The Two Rivers (#1059) 15A (15A)
2011-02-01 01:10:23 SS liverpool (#363) DEAD The Two Rivers (#1059) 15A (15A)
2011-02-01 01:08:54 SS clay (#362) DEAD The Two Rivers (#1059) DH
2011-02-01 01:07:58 SS nedrow (#361) DEAD The Two Rivers (#1059) 15A (15A)
2011-02-01 01:07:04 SS glendale (#360) DEAD The Two Rivers (#1059) 23A (24A)
2011-02-01 01:05:57 SS hampton (#357) DEAD The Two Rivers (#1059) 23A (24A)
2011-02-01 01:05:02 SS biloxi (#356) DEAD The Two Rivers (#1059) DH
2011-02-01 01:04:02 SS westampton (#355) DEAD The Two Rivers (#1059) 56A (66A)
2011-02-01 01:03:06 SS eastampton (#354) DEAD The Two Rivers (#1059) DH
2011-02-01 01:02:21 SS mt holly (#353) DEAD The Two Rivers (#1059) DH
2011-02-01 01:01:31 SS hainesport (#352) DEAD The Two Rivers (#1059) DH
2011-02-01 01:00:40 SS guttenberg (#351) DEAD The Two Rivers (#1059) DH
2011-02-01 00:59:40 SS north bergen (#350) DEAD The Two Rivers (#1059) DH
2011-02-01 00:58:51 SS jersey city (#349) DEAD The Two Rivers (#1059) DH
2011-02-01 00:57:16 SS syracuse (#359) DEAD The Two Rivers (#1059) DH

Rockman Game profile

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Feb 3rd 2011, 2:36:35

So .... slagpit isn't in IMP this set. They're safe from me FSing them now.

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Feb 2nd 2011, 22:48:13

Originally posted by Tertius:
This would prevent a future where alliances only internally farm or all-x and don't truly interact with each other.


If you don't like it, why not interact with each other on your own? You aren't prohibited from interacting with each other. You're trying to address a problem that isn't there.

Rockman Game profile

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Feb 2nd 2011, 19:19:05

Originally posted by KyleCleric:
adequate defense is enough defense to keep my jets on the ground.

If you're running countries with 40k+ acres and less than 10m jets are necessary to break it, my jets are in the air.


Ah, so you are grabbing that 45k acre TKO country today?

Rockman Game profile

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Feb 2nd 2011, 19:00:41

Originally posted by KyleCleric:
I personally have no problem with self farming, I think it's a great to way to add land to the server. As a result, we don't have some of the same problems alliances in 1a have. I don't like the entitlement some netters feel they have for land they self farmed. A big part of this game is holding onto your land. i defend my land. I was running countries at 25k to 40k of land with 40m to 5-m of jet breaks. As someone who does grab, I never used offensive allies or the bonus attack, just the PS attack and my weapons bonus. Those I grab used offensive allies and their weapons bonus. What that meant though is that before the weapons bonus was applied, I had to send 4 jets for every 3 jet defense. Since i was generally at 130% to 140% on the weapons bonus and those I grabbed were lower, it mostly evened out for 1 jet for 1 jet defense. Last set, I probably sent over 10M jets once on a grab and that was a build up to 16M jets for a country that had about 150k acres. I grabbed countries of 250k acres with about 5M jets, 300k acres with 8M. I used a small fraction of my expenses on jets, didn't use allies, and was breaking high acre countries.

The problem I have is that these complaints about offensive bonuses are complete BS. You don't break these countries because of offensive bonuses. You break them because they are extremely poorly defended and the netters need to do a better job putting some legit defense up. It's hard to take seriously a demand for limiting your number of grabs when those who demand it are not willing to pay the bucks to put an adequate defense in place.


No one will tell me what an 'adequate defense' is. How am I supposed to get an adequate defense if no such definition exists?

Rockman Game profile

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Feb 2nd 2011, 9:59:37

Originally posted by DeDLySMuRF:
land:land may work in alliance. But it does not work in FFA. If you can't get your land back in 1 hit, get more defense or run a a country as a retaller to get your land back in 1 hit.

Your not limited to 1 country in FFA, so theres no excuse why anyone shouldn't be able to get there land back in 1 hit.


Do you really believe this?

Rockman Game profile

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Feb 2nd 2011, 9:53:25

Originally posted by DeDLySMuRF:
So what your saying Rockman is 90% of the players in FFA are bullies. And we should conform our policys to allow for untags and 1 man tags to retal SS/PS's with 100+ ABs, or 15 missiles?


The policys on this server are in place because after 15 years, this is what the players have found to work.


The alliance server is doing much better than the FFA server right now. So does that mean that land:land works better than 1:1 retals? And if you're worried about what the players have found to work, why are you not fighting to implement land:land retals then?

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Feb 2nd 2011, 9:39:47

Originally posted by Rip It Up:
Exploring for land is different. Its the default way to get land, especially in the early days of country building. You cant avoid exploring for land.

you can avoid self farming your countries, and choose to grab other players for land, which is what we in NBK believe is more in the "spirit" of the game.
besides, im speaking for myself her, but how much more fun is it to grab another country for land and try to defend it? i know that was one of the aspects of the game that got me hooked in the first place :-)


Grabbing another country for land and trying to defend it was a fun challenge until I figured out that the offensive multipliers were out of whack, and I could only bounce retals from idiots.

Then I realized that once I got decent at gaining land, that I would be topfed by anyone who was not as good at gaining land as me, and that I would be unable to bounce their attacks.

How did I know I would be unable to bounce their attacks? One of my very first sets in FFA, I ran a ring of 4 tyranny techers which would stockpile for a few days, and then make a big grab on a much bigger country. I was running around with 1000 to almost 2000 networth per acre, topfeeding countries with 3 or 4 times as much land as me. And it took no skill at all. By the end of the set, all my techers had 15 to 20 million jets. And all 4 of them ended the set with around 15 to 20 million networth. Which at that point, was the best I had ever done.

I thought that having 12 million jets on 6k acres made me entitled to grab a 25k acre country. While the 25k acre country spent days growing & money building his buildings, I spent my days teching all my turns and buying more and more jets. The lazy way to gain land was to just topfeed someone every few days. Finding good untagged targets out of DR was incredibly time consuming. And it was a skill I had not picked up yet. I lacked the skill to gain land as well as good players did, so I just topfed a good player every few days.


That was less than a year after I started playing Earth 2025. For me, doing things inefficiently and improperly isn't fun. So I learned to play the proper way. Having played Utopia before Earth 2025, I had thought that the higher your networth per acre, the better your country was. It took me only a couple of months to stop thinking like a Utopia player. Unfortunately, FFA players still think like Utopia players. And yes, that is meant to be an insult.

As for the spirit of the game, I see it as I should not encourage others to grab me unless being grabbed benefits me. If it does not benefit me, then I should choose a retal policy that will discourage people from grabbing me. I see it as against the spirit of the game to grab someone and not even worry about trying to have enough defense to bounce their retaliation.

Once I realized how retal policies are formed, I realized what they were. They are policies set in place by the bullies of the server to benefit themselves. If the bullies are bottomfeeding netters, they force the server to use land:land. If the bullies are midfeeding netters, they midfeed an alliance until that alliance threatens to go to war if they are not granted a DNH, and then the alliance grants them a DNH for the rest of the set to prevent war. If the bullies are topfeeders, they force the server to use a 1:1 retal policy. Why are any retal policies put in place? Because the bullies of the server force them on people.

Why do we use alliance:country retals? Why not alliance:alliance retals? Or country:alliance retals? Or country:country retals? Because the bullies of the server want alliance:country retals.

There's nothing wrong with being a bully. Whats funny is that the bullies like to pretend that they are being fair or are doing what is best for the server. They are acting in their own self interest. They don't care about whats best for the server. And they appear to be so delusional that they don't even realize that they are power hungry bullies working to ruin the server.

Rockman Game profile

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Feb 2nd 2011, 9:15:16

Originally posted by Rip It Up:
if your country is big enough to have 50k acres, and a 10k acre country can grab you for land, then you aren't buying enough defense. you have 5 timses the amount of land they do, thus 5 times the income, and you should have 5 times the amount of money to buy military to defend your land. If you choose to get fat and not get any defense..then its your fault.



If you have 5 times the amount of land, you've currently got 5 times the income, but on the way up to getting 5x the amount of land, you haven't had 5x as much land as them all set, and you've spent way more than 5x as much as them on buildings.

The question is, what is a proper defense? No one has given me a valid answer to that question.

If someone has 50 million turrets on 50k acres, and a 10k acre techer stockpiles for 2 weeks to get 50 million jets to break them, should the 50k acre country be pissed off? Or should the 50k acre country have gotten more defense?

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Feb 2nd 2011, 8:39:11

Having the ability to run 4 techers and forming a tech ring decreases player interaction. Therefore, we should kill anyone who allies their techers together, and force them to interact with other players and find other players to get tech alliances with. Right?

Rockman Game profile

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Feb 2nd 2011, 8:28:17

I do not self farm, but I will war any alliance that starts a war over another alliance doing self farming.

I fail to see how eliminating self farming encourages hits between tags. What it does is it deters players from playing FFA when you limit the acceptable play styles there, especially when you are limiting acceptable play styles that don't even harm other people.

If you want FFA to grow, then you need to allow self farming and allow land:land retals.

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Feb 2nd 2011, 7:43:20

Originally posted by Tin Man:
Self farming promotes having VERY low defense, which results in the market to suck ass. People need to get over their themselves when it comes to being grabbed.. it creates ghost acres in the game and we grabbed more the more acres would end up coming out of it and increase interactions 10 fold.

Self farming leads to Mars and, well.. fluff mars


FYI Self farming also creates ghost acres. So do people 'need to get over themselves when it comes to self farming' too?

Logic isn't your strong point, is it?

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Feb 1st 2011, 21:16:39

Originally posted by Deerhunter:
Maybe we need a moderator for the moderators- I would be willing to take that position should my fellow earthers deem it so.


And should your fellow earthers deem it be that you should never visit these forums again, would you be willing to abide by their wishes?

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Feb 1st 2011, 16:07:25

Playing untagged, regardless of what actions you take is suiciding. There is no difference between playing an all-explore or playing a country that ABs someone to the ground. Until alliances change their policies, untaggeds will have no incentive to wait around for an alliance to kill them, and they might as well do what harm they can before they die.

It is only the alliances which kill a country for retalling which deserve to be harmed. Alliances like PDM and Omega which won't provoke untaggeds, or even alliances like Evo and LaF which won't kill untaggeds but do farm them are very different from alliances like SoL and iMag which will kill untaggeds for retalling.

If every alliance was like PDM & Omega, playing an untagged would not be suiciding, thus untaggeds would have a reason to not farm & missile people.

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Feb 1st 2011, 16:02:12

Originally posted by SaRaveok:
Originally posted by Prima:
You have hereby been notified that any hits coming from one of my countries are to be considered retals. If you do not want to be retaled upon by one of my countries in the future your best option is to simply not tag up as SoL.


1 of your countries?

This isnt FFA, you are only allowed to have 1 COUNTRY...

Good job to SoL on killing off a multi...

Only wish they had the balls to hit RD who run "legit" now


I don't think you've read the rules. I had 6 countries this set, but I didn't break the rules.

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Jan 31st 2011, 8:46:03

Originally posted by NorCal:
I am sure other alliances did too. Part of the Alliance game if you chose to go untagged... : (


And if you kill untaggeds for following the rules, then what incentive do untaggeds have for following the rules?

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Jan 31st 2011, 7:12:38

Originally posted by NorCal:
Prima,
I am not in SOL leadership anymore and maybe there was a mess up with the news... I looked at it and agree you have taken alot of hits from SOL... LCN, Omega, LAF and others and chose to only retal SOL.
I just have one question. Why did you attack a SOL country with two PS attacks as a retal when that country never hit you? I can understand you being upset with the number of attacks that 2 or 3 other SOL countries made on you and I certainly don't think those countries should have been supported. However, when you chose to retal an Alliance for an individual countries actions that does seem to cause problems. (this is what I can see happened from the news and am just curious)
NorCal


When your alliance stops retalling for you, you'll stop eating retals for your alliance.