Governments |
As leader of your country, you must select a form of government which your country
will maintain. While you will still, in effect, have full authority over all
decisions, each form has its advantages and disadvantages, as listed below.
Changing forms of government will require a revolution. Because a civil
war is involved, a small part of your infrastructure, including military,
technology, and buildings will be destroyed. However, as a Monarchy, you can
change governments without any unrest.
|
Government Type |
Adjustments |
Monarchy |
None
|
Fascism |
+15% Food Production
+50% Oil Production
-10% Maximum Per Capita Income
-15% Population
+15% Bonus effectiveness
|
Tyranny |
+20% Attack Gains
-10% Military Upkeep Costs
Only 1 Turn Required Per Attack
-25% Maximum Per Capita Income
|
Dictatorship |
+25% Military Strength
+30% Spy Effectiveness
-30% Construction Speed
+33% Ghost Acres
|
Communism |
+20% Technology Effectiveness
+35% Industrial Production
+35% Market Sale Size Cap
10% Market Commissions
|
Theocracy |
-20% Private Market Military Costs
+40% Construction Speed
-35% Maximum Technology
+50% Maximum Population
Double GDI Expenses
|
Republic |
+20% Land Exploration
+20% Maximum Per Capita Income
-10% Military Strength
|
Democracy |
0% Market Commissions
3 Turns Required Per Attack
+10% Maximum Technology
|