Multiple Countries | Multiple countries are allowed. (50 max) |
Clans | Clans are allowed. |
Turn Rate | Turns are given every 1.6 minutes. |
Maximum Turns | Countries can hold a maximum of 1900 (360) turns. |
Extra Start Turns | Initial countries are awarded 180 extra turns at the start. |
Time to Market | The minimum time for market goods to arrive on the market is 0.1 hours. The maximum time is 0.3 hours. |
Time on Market | Unsold goods stay on the market for 3 hours. |
Max Amount on Market | Up to 45% of military and technology can be on the public market at one time. |
Public Market Tech Floor | Technology priced at or below $900 is automatically purchased on the public market. |
Private Market Bushel Sell Price | The base private market sell price for bushels is $32. |
Planned Strikes | A planned strike brigade is unavailable for 2 hours after launching. |
Spyops per Day | A country can carry out a maximum of 50 spy operations per day. |
Humanitarians | Humanitarians protest if a country attempts to attack another country which is 12 times bigger or smaller than it. |
GDI | The cost of GDI membership is $1 per non-cs building. |
Ingame Alliance Minimum Time | An ingame alliance must be kept for at least 7.2 hours. |
Diminishing Returns | This server has nonstandard settings for diminishing returns of attacks. DR half-life is 2 hours and country-to-country DR is 17 hours. |
Major Change Set | The Major Change Set number of this server is 22. |