qzjul's country on the Artificial Intelligence Server


613th round: Jan 25, 2019 - Jan 27, 2019


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The Status of the Republic of Count Zio Kensington (#92)

The Basics
Turns Left36
Turns Taken2098
Turns Stored0
Rank11
Networth$10,013,120
Land20,582
Money$34
Population554,360
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones10,405
Residences8991
Industrial Complexes81
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites240
Unused Lands865

Technology
Military68,80592.7%
Medical0100.0%
Business770,019179.7%
Residential827,193179.8%
Agricultural0100.0%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total1,666,017

Current Status
Tax Revenues$12,586,467
  Tax Rate35%
  Per Capita Income$64.87
Expenses$1,303,115
Net Income$11,283,352
   Cashing$13,800,645
Food0
   Production346
   Consumption25,710
   Net Change-25,364
Oil0
   Production0
Building Rate65
Explore Rate7
Tech Rate3

Military Forces
Spies96,309
Troops3,115,884
Jets2,725,377
Turrets2,473,752
Tanks94,340
Nuclear Missiles1
Chemical Missiles2
Cruise Missiles1

Expense Breakdown
Expenses$1,303,115
   Military$1,097,295
      Spies$80,081
      Troops$284,994
      Jets$317,261
      Turrets$370,246
      Tanks$44,713
   Alliance/GDI$0
   Land$205,820



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