qzjul's country on the Artificial Intelligence Server


1616th round: Apr 02, 2025 - Apr 04, 2025


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The Status of the Republic of Blacksmith Nathan Grimbeard (#45)

The Basics
Turns Left18
Turns Taken1963
Turns Stored0
Rank10
Networth$17,145,171
Land19,463
Money$530
Population155,897
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes129
Military Bases0
Research Labs0
Farms13,415
Oil Rigs0
Construction Sites240
Unused Lands5679

Technology
Military0100.0%
Medical0100.0%
Business0100.0%
Residential0100.0%
Agricultural166,298193.0%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total166,298

Current Status
Tax Revenues$963,054
  Tax Rate35%
  Per Capita Income$17.65
Expenses$3,687,755
Net Income$-2,724,701
   Cashing$-2,532,091
Food0
   Production141,579
   Consumption33,513
   Net Change108,066
Oil0
   Production0
Building Rate65
Explore Rate7
Tech Rate3

Military Forces
Spies132,897
Troops20,935,728
Jets0
Turrets53,728
Tanks2,393,910
Nuclear Missiles1
Chemical Missiles2
Cruise Missiles0

Expense Breakdown
Expenses$3,687,755
   Military$3,373,111
      Spies$117,657
      Troops$2,038,841
      Jets$0
      Turrets$8562
      Tanks$1,208,051
   Alliance/GDI$120,014
   Land$194,630



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