qzjul's country on the Artificial Intelligence Server


1109th round: Jun 23, 2022 - Jun 25, 2022


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The Status of the Republic of Count Grim Darkmoon (#28)

The Basics
Turns Left1
Turns Taken1948
Turns Stored0
Rank48
Networth$14,191,179
Land19,699
Money$395
Population538,754
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones10,421
Residences8904
Industrial Complexes78
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites240
Unused Lands56

Technology
Military110,90389.6%
Medical0100.0%
Business870,192179.9%
Residential662,014179.4%
Agricultural0100.0%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total1,643,109

Current Status
Tax Revenues$12,716,749
  Tax Rate35%
  Per Capita Income$67.44
Expenses$2,246,677
Net Income$10,470,072
   Cashing$13,013,422
Food0
   Production22
   Consumption33,244
   Net Change-33,222
Oil0
   Production0
Building Rate65
Explore Rate7
Tech Rate3

Military Forces
Spies84,796
Troops9,721,432
Jets258
Turrets5,000,116
Tanks645,236
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles2

Expense Breakdown
Expenses$2,246,677
   Military$1,930,948
      Spies$67,604
      Troops$852,551
      Jets$29
      Turrets$717,546
      Tanks$293,218
   Alliance/GDI$118,739
   Land$196,990



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